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Wardogs Sells 1 Million Copies on Launch Day, Tops Steam Charts

Wardogs Early Access Launch key art
Image / Steam

Wardogs sold more than 1 million copies on its launch day and moved up the Steam charts as it entered Early Access, Polygon reported. The military FPS went live with a release-time guide that Polygon published on September 9, and by September 10 the outlet was calling it an immensely popular game that had just arrived in Steam Early Access. Polygon's headline describes it as a brand-new Early Access FPS topping the Steam charts.

The game competes in a crowded field of multiplayer military shooters. PCGamesN describes Wardogs as a challenger to Battlefield and Call of Duty and credits it with real momentum. That puts it against two of the largest franchises in the genre for the same audience, and Early Access is where it makes its case before a full release. Rock Paper Shotgun listed Wardogs on September 7 in its roundup of that week in PC games, alongside Shroom and Gloom, a heist game from the King of Dragon Pass creators. Wardogs was one of several PC releases that week.

The sales figure is the firmest number in the launch coverage. Polygon reports more than 1 million copies sold on day one and puts the game at the top of the Steam charts in its headline. The available excerpts give no specific chart rank and no comparison with other Early Access launches, so how large this opening is relative to its peers stays unclear. Wardogs' unlock timing was itself an item of coverage, with Polygon explaining on September 9 when the game would become available in each reader's time zone.

Developers shipped a Season 1 patch alongside the launch. PCGamesN reports that the patch notes rebalance progression, and that players will need to grind to reach the big-ticket items. The patch landed at the same time as the launch, so players meet the rebalanced progression in their first matches, and a system that asks a new player base for time investment shapes early reviews and retention.

Console players have a timeline. Polygon reported on September 10 that Wardogs has a confirmed console release window, roughly a day after the Early Access launch. The excerpt does not include the window itself, the platforms, or a firm date, and the announcement came after the PC launch, which leaves Steam as the only place to buy the game for now.

Linux support remains open. GamingOnLinux reported on September 5 that the developers clarified Wardogs would not have Linux support through Proton at launch, and that support may come later. That clarification landed days before the Early Access release and applies to the version buyers can get now.

Coverage of the game concentrates in one outlet. Polygon produced three of the six items here: the release-time guide, the sales report, and the console window story. PCGamesN carried the patch notes analysis, GamingOnLinux carried the support clarification, and Rock Paper Shotgun's mention came inside a weekly roundup.

The console window is still unpublished, and no date has been given for Linux support. Whether the progression rebalance lands well with players will show over the coming weeks.

Why it matters

Wardogs' launch hands the military shooter genre a new Early Access challenger to Battlefield and Call of Duty, and a console release is already planned off the back of it.